Next on the Docket for Principles of Animation, we covered Anticipation and Follow-Through. To help with this, we looked at and animated walk cycles. Our first attempt was extremely barebones, to make sure we had the basics down.

The next attempt was more developed. It used our own characters and consisted of a full sixteen frames, rather than eight. We were encouraged to think on how the form and personality of our characters would reflect in their walk. I did my best to make my whimsical clown sort of bounce along as he walked.

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